A047925 3rd column of array in A038150.
8, 16, 29, 37, 50, 63, 71, 84, 92, 105, 118, 126, 139, 152, 160, 173, 181, 194, 207, 215, 228, 236, 249, 262, 270, 283, 296, 304, 317, 325, 338, 351, 359, 372, 385, 393, 406, 414, 427, 440, 448, 461, 469, 482, 495, 503, 516, 529, 537, 550, 558, 571, 584, 592
Offset: 0
Links
- A. S. Fraenkel, Recent results and questions in combinatorial game complexities, Theoretical Computer Science, vol. 249, no. 2 (2000), 265-288.
- A. S. Fraenkel, Arrays, numeration systems and Frankenstein games, Theoret. Comput. Sci. 282 (2002), 271-284; preprint.
Crossrefs
Cf. A038150.
Programs
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Mathematica
max = 53; Clear[t]; t[0, 0] = 1; t[n_, 1] := t[n, 1] = 2*t[n, 0] + n + 1; t[n_, 0] := t[n, 0] = For[u = Table[t[m, k], {m, 0, n-1}, {k, 0, max-m}] // Flatten // Union; k = 1, k <= n*(n+1)/2 + 1, k++, If[u[[k]] != k, Return[k]]]; t[n_, k_] := t[n, k] = 3*t[n, k-1] - t[n, k-2]; a[n_] := t[n, 2]; Table[a[n], {n, 0, max}] (* Jean-François Alcover, Jul 16 2015 *)
Extensions
More terms from Naohiro Nomoto, Jun 08 2001