cp's OEIS Frontend

This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.

A066345 Winning binary "same game" templates of length n as defined below.

Original entry on oeis.org

1, 1, 4, 7, 20, 39, 96, 191, 432, 863, 1856, 3711, 7744, 15487, 31744, 63487, 128768, 257535, 519168, 1038335, 2085888, 4171775, 8364032, 16728063, 33501184, 67002367, 134103040, 268206079, 536625152, 1073250303, 2146959360
Offset: 1

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Author

Frank Ellermann, Dec 23 2001

Keywords

Comments

A "same game template" is a pattern representing the run pattern of a string in a 2 symbol alphabet. Each position in the template represents either an isolated symbol, or a run of two or more identical symbols. Such a template can be represented as a ternary number without digit 0 (A007931), where 2 represents any run of 2 or more identical symbols and ternary 1 represents remaining single bitsymbols, e.g. 211 for 0010, 1101, 00010, etc. A winning template represents an infinite subset of winning binary "same games", e.g. 121 for 0110, 1001, 01110, etc.

Examples

			There are a(3)= 4 winning templates 121, 122, 221, 222 with 3 ternary digits and a(4)= 7 winning templates 1212, 2121, 1222, 2221, 2122, 2212, 2222.
		

Crossrefs

a(2*n-1)= A008353(n-1), cf. A035615, A007931, A066067.

Formula

a(2*n-1)= 2^(2*n-1) -n * 2^(n-1), a(2*n)= 2*a(2*n-1) -1.
G.f. x*( 1-x-3*x^2+4*x^3+4*x^4-4*x^5 ) / ( (x-1)*(2*x-1)*(1+x)*(-1+2*x^2)^2 ). - R. J. Mathar, May 07 2013