A097995 Cell populations in the development of the 1 X 5 cell pattern (I-pentomino) with the 2D cellular automaton rule "Seeds" (/2).
5, 4, 6, 11, 16, 24, 26, 14, 15, 20, 28, 16, 16, 24, 16, 24, 38, 64, 62, 75, 72, 60, 68, 62, 106, 90, 106, 90, 82, 106, 93, 114, 120, 94, 136, 152, 174, 202, 221, 252, 216, 232, 246, 270, 320, 312, 358, 372, 360, 384, 364, 486, 414, 460, 592, 568, 618, 640, 712, 645
Offset: 0
Keywords
Examples
a(0) = 5 because the 1 X 5 row contains 5 cells. a(1) = 4 because 4 cells are neighbors of exactly 2 of the original 5 cells. a(2) = 6 because 6 cells are neighbors of exactly 2 of the previous 4 cells.
Links
- Eric M. Schmidt, Table of n, a(n) for n = 0..1000
- Eric M. Schmidt, C++ code to compute this sequence
- Mirek Wojtowicz, Information on many 2D cellular automata
- Index entries for sequences related to cellular automata
Extensions
Offset changed by Eric M. Schmidt, Mar 10 2013
Comments