This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.
%I A126003 #6 Jul 21 2017 15:45:00 %S A126003 3,6,7,11,14,15,19,22,23,27,30,31,33,35,36,37,38,39,41,43,44,45,46,47, %T A126003 49,51,52,53,54,55,57,59,60,61,62,63,67,70,71,75,78,79,83,86,87,91,94, %U A126003 95,97,99,100,101,102,103,105,107,108,109,110,111,113,115,116,117,118 %N A126003 A106486-encodings of combinatorial games whose value is incomparable with zero game, i.e., fuzzy games. %C A126003 In these games, the first player can always win. %H A126003 A. Karttunen, <a href="/A126000/a126000.scm.txt">Scheme-program for computing this sequence.</a> %Y A126003 Intersection of the complements of A126001 and A126002, or equally, complement of the union of A126001 and A126002. Differs from A047556. Cf. A125991, A125994, A126004-A126005. %K A126003 nonn %O A126003 1,1 %A A126003 _Antti Karttunen_, Dec 18 2006