cp's OEIS Frontend

This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.

A180140 Eight rooks and one berserker on a 3 X 3 chessboard. G.f.: (1+x+x^2)/(1-3*x-5*x^2).

Original entry on oeis.org

1, 4, 18, 74, 312, 1306, 5478, 22964, 96282, 403666, 1692408, 7095554, 29748702, 124723876, 522915138, 2192364794, 9191670072, 38536834186, 161568852918, 677390729684, 2840016453642, 11907003009346, 49921091296248
Offset: 0

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Author

Johannes W. Meijer, Aug 13 2010, Jun 15 2013

Keywords

Comments

a(n) gives the number of n-move routes of a fairy chess piece starting in a given side square (m = 2, 4, 6, 8) on a 3 X 3 chessboard. This fairy chess piece behaves like a rook on the four side and four corner (m = 1, 3, 7, 9) squares but on the center square (m = 5) it goes berserk and turns into a berserker. For this sequence, the berserker can move to three of the side squares and three of the corners from the center.
The berserker is one of the Lewis chessmen which were discovered in 1831 on the Isle of Lewis. They are carved from walrus ivory in Scandinavian style of the 12th century. The pawns look like decorated tombstones. The pieces have all human representations with facial expressions varying from gloom to anger. Some of the rooks show men biting their shield in the manner of berserkers. According to Hooper and Whyld none looks happy.
Let A be the adjacency matrix of the graph G, where V(G) = {v1, v2, v3, v4, v5, v6, v7, v8, v9}. Then the (m, k) entry of A^n is the number of different vm-vk walks of length n in G, see the Chartrand reference. In the adjacency matrix A, see the Maple program, the A[1], A[3], A[7] and A[9] vectors represent the rook moves on the corner squares, the A[2], A[4], A[6] and A[8] vectors represent the rook moves on the side squares and the A[5] vector represents the moves of the berserker. On a 3 X 3 chessboard there are 2^9 = 512 ways a berserker could move from the center square (off the center the berserker behaves like a rook) so there are 512 different berserkers.
For the side squares the 512 berserker vectors lead to 42 different sequences, see the overview of berserker sequences. There are 16 berserker vectors that lead to the sequence given above. Their decimal [binary] values are: 111 [001 101 111] , 207 [011 001 111], 231 [011 100 111], 237 [011 101 101], 303 [100 101 111], 363 [101 101 011], 366 [101 101 110], 399 [110 001 111], 423 [110 100 111], 429 [110 101 101], 459 [111 001 011], 462 [111 001 110], 483 [111 100 011], 486 [111 100 110], 489 [111 101 001] and 492 [111 101 100]. These berserker vectors lead for the corner squares to sequence 4*A179606 (with leading term 1 added) and for the central square to sequence 6*A179606 (with leading term 1 added).
This sequence belongs to a family of sequences with GF(x)=(1+x-k*x^2)/(1-3*x+(k-4)*x^2), see A180142.

References

  • Gary Chartrand, Introductory Graph Theory, pp. 217-221, 1984.
  • David Hooper and Kenneth Whyld, The Oxford Companion to Chess, pp. 131, 225, 1992.

Crossrefs

Cf. A180141 (corner squares) and A180147 (central square).
Cf. Berserker sequences side squares: 4*A007482 (with leading 1 added), A180144, A003500 (n>=1 and a(0)=1), A180142, A000302, A180140 (this sequence), 2*A001077 (n>=1 and a(0)=1), A180146, 4*A154964 (n>=1 and a(0)=1), 4*A123347 (with leading 1 added).

Programs

  • Maple
    nmax:=22; m:=2; A[1]:=[0, 1, 1, 1, 0, 0, 1, 0, 0]: A[2]:=[1, 0, 1, 0, 1, 0, 0, 1, 0]: A[3]:= [1, 1, 0, 0, 0, 1, 0, 0, 1]: A[4]:= [1, 0, 0, 0, 1, 1, 1, 0, 0]: A[5]:=[0, 0, 1, 1, 0, 1, 1, 1, 1]: A[6]:=[0, 0, 1, 1, 1, 0, 0, 0, 1]: A[7]:=[1, 0, 0, 1, 0, 0, 0, 1, 1]: A[8]:=[0, 1, 0, 0, 1, 0, 1, 0, 1]: A[9]:=[0, 0, 1, 0, 0, 1, 1, 1, 0]: A:= Matrix([A[1], A[2], A[3], A[4], A[5], A[6], A[7], A[8], A[9]]): for n from 0 to nmax do B(n):=A^n: a(n):= add(B(n)[m, k], k=1..9): od: seq(a(n), n=0..nmax);
  • Mathematica
    CoefficientList[Series[(1+x+x^2)/(1-3*x-5*x^2), {x, 0, 22}],x] (* or *) LinearRecurrence[{3,5,0},{1,4,18},23] (* Indranil Ghosh, Mar 05 2017 *)
  • PARI
    print(Vec((1 + x + x^2)/(1- 3*x - 5*x^2) + O(x^23))); \\ Indranil Ghosh, Mar 05 2017

Formula

G.f.: (1+x+x^2)/(1-3*x-5*x^2).
a(n) = 3*a(n-1) + 5*a(n-2) for n>=3 with a(0)=1, a(1)=4 and a(2)=18.
a(n) = ((22+54*A)*A^(-n-1) + (22+54*B)*B^(-n-1))/145 with A=(-3+sqrt(29))/10 and B=(-3-sqrt(29))/10 for n>=1 with a(0)=1.
5*a(n) = 2*( A015523(n) + 3*A015523(n+1)), n>0 - R. J. Mathar, May 11 2013