This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.
%I A181944 #17 Feb 16 2025 08:33:13 %S A181944 0,1,12,89,407,1413,3894,9431,20212,39847,73177,127582,211012,337186, %T A181944 519594,777447,1134269,1620415,2264873,3114709,4209184,5609209, %U A181944 7378581,9594611,12326333,15688198,19779188,24721601,30646522,37727553,46093734,55983150,67558997 %N A181944 Number of convex quadrilaterals, distinct up to congruence, on an n X n grid (or geoboard). %H A181944 Lucas A. Brown, <a href="https://github.com/lucasaugustus/oeis/blob/main/A181944.py">Python program</a>. %H A181944 Eric Weisstein's World of Mathematics, <a href="https://mathworld.wolfram.com/ConvexPolygon.html">Convex Polygon</a>. %H A181944 Eric Weisstein's World of Mathematics, <a href="https://mathworld.wolfram.com/Quadrilateral.html">Quadrilateral</a>. %e A181944 a(1) = 0 because the 1 X 1 grid has no quadrilaterals. %e A181944 a(2) = 1 because the 2 X 2 grid has one quadrilateral. %e A181944 a(3) = 9 because the 3 X 3 grid has 12 congruence classes of quadrilaterals, out of 70 quadrilaterals total: %e A181944 +-------+-------+-------+-------+ %e A181944 | . . . | . o . | . . . | . o . | %e A181944 | o o . | o . . | o . o | o . . | %e A181944 | o o . | o o . | o . o | o . o | %e A181944 +-------+-------+-------+-------+ %e A181944 | . . o | o . o | . o . | . o . | %e A181944 | o . . | . . . | o o . | o . o | %e A181944 | o . o | o . o | o . . | o . . | %e A181944 +-------+-------+-------+-------+ %e A181944 | . o o | . . o | . o . | . . o | %e A181944 | o . . | o . o | o . o | o . . | %e A181944 | o . . | o . . | . o . | o o . | %e A181944 +-------+-------+-------+-------+ %Y A181944 Cf. A189413. %K A181944 nonn %O A181944 1,3 %A A181944 _Martin Renner_, Apr 03 2012 %E A181944 a(7)-a(33) from _Lucas A. Brown_, Feb 06 2024