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This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.

A242591 Triangle of number of shortest knight paths T(n,k) from square (0,0) at center of an infinite open chessboard to square (n,k), for 0 <= k <= n.

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%I A242591 #24 Jan 03 2025 18:22:29
%S A242591 1,12,2,2,1,54,6,2,9,2,2,6,1,3,32,6,28,6,24,3,8,24,3,18,1,12,85,6,100,
%T A242591 16,95,12,60,4,25,240,6,70,4,50,1,30,201,10,60,40,330,35,266,20,150,5,
%U A242591 66,588,20,210,10,180,5,120,1,60,462,15,147,1512
%N A242591 Triangle of number of shortest knight paths T(n,k) from square (0,0) at center of an infinite open chessboard to square (n,k), for 0 <= k <= n.
%H A242591 Georg Fischer, <a href="/A242591/b242591.txt">Table of n, a(n) for n = 0..209</a>
%H A242591 Fred Lunnon, <a href="/A242591/a242591.a.txt">Revised tables & functions for knight's path distance and count (MAGMA code)</a>
%e A242591 Triangle starts:
%e A242591     1;
%e A242591    12,   2;
%e A242591     2,   1, 54;
%e A242591     6,   2,  9,   2;
%e A242591     2,   6,  1,   3, 32;
%e A242591     6,  28,  6,  24,  3,   8;
%e A242591    24,   3, 18,   1, 12,  85,   6;
%e A242591   100,  16, 95,  12, 60,   4,  25, 240;
%e A242591     6,  70,  4,  50,  1,  30, 201,  10,  60;
%e A242591    40, 330, 35, 266, 20, 150,   5,  66, 588, 20;
%e A242591   ...
%e A242591 See examples under A242511.
%o A242591 (Magma) // See attached a-file for recursive & explicit algorithms.
%Y A242591 Cf. A242511, A242512, A242513, A242514, A183043.
%K A242591 easy,nonn,walk,tabl
%O A242591 0,2
%A A242591 _Fred Lunnon_, May 18 2014
%E A242591 a(66) ff. exported to b-file by _Georg Fischer_, Jul 16 2020