A244644 Consider the method used by Archimedes to determine the value of Pi (A000796). This sequence denotes the number of iterations of his algorithm which would result in a difference of less than 1/10^n from that of Pi.
0, 1, 3, 5, 6, 8, 10, 11, 13, 15, 16, 18, 20, 21, 23, 25, 26, 28, 29, 31, 33, 34, 36, 38, 39, 41, 43, 44, 46, 48, 49, 51, 53, 54, 56, 58, 59, 61, 63, 64, 66, 68, 69, 71, 73, 74, 76, 78, 79, 81, 83, 84, 86, 88, 89, 91, 93, 94, 96, 98, 99, 101, 103, 104, 106, 108, 109, 111, 113, 114
Offset: 0
Examples
Just averaging the initial two triangles (3.89711) would yield Pi to one place of accuracy, i.e., the single digit '3'. Therefore a(0) = 0. The first iteration yields, as the perimeters of the two hexagons, 4*sqrt(3) and 6. Their average is ~ 3.2320508 which is within 1/10 of the true value of Pi. Therefore a(1) = 1. a(3) = 5 since it takes 5 iterations of Archimedes's algorithm to drive the averaged value of the circumscribed 96-gon and the inscribed 96-gon to yield a value within 0.001 of the correct value of Pi. a(4) = 6 since it takes 6 iterations of Archimedes's algorithm to drive the averaged value of the circumscribed 3*2^6-gon and the inscribed 3*2^6-gon to yield a value within 0.0001 of the correct value of Pi.
References
- Petr Beckmann, A History of Pi, 5th Ed. Boulder, Colorado: The Golem Press (1982).
- Jonathan Borwein and David Bailey, Mathematics by Experiment, Second Edition, A. K. Peters Ltd., Wellesley, Massachusetts 2008.
- Jonathan Borwein & Keith Devlin, The Computer As Crucible, An Introduction To Experimental Mathematics, A. K. Peters, Ltd., Wellesley, MA, Chapter 7, 'Calculating [Pi]' pp. 71-79, 2009.
- Eli Maor, The Pythagorean Theorem, Princeton Science Library, Table 4.1, page 55.
- Daniel Zwillinger, Editor-in-Chief, CRC Standard Mathematical Tables and Formulae, 31st Edition, Chapman & Hall/CRC, Boca Raton, London, New York & Washington, D.C., 2003, ยง4.5 Polygons, page 324.
Links
- Mike Bertrand, Ex Libris, Archimedes and Pi
- Frits Beukers and Weia Reinboud, Snellius versneld, (text in English), preprint.
- Frits Beukers and Weia Reinboud, Snellius versneld, (text in English), NAW 5/3 no. 1, pp. 60-63 (2002).
- Lee Fook Loong Eugene, The Computation of [Pi] And Its History
- Kyutae Paul Han, Pi and Archimedes Polygon Method
- Eric Weisstein's World of Mathematics, Archimedes' Recurrence Formula
- Eric Weisstein's World of Mathematics, Regular Polygon
- Michael Woltermann Ph.D., Washington & Jefferson College, 38. Archimedes' Determination of [Pi].
Crossrefs
Cf. A000796.
Programs
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Mathematica
a[n_] := a[n] = N[2 a[n - 1] b[n - 1]/(a[n - 1] + b[n - 1]), 2^10]; b[n_] := b[n] = N[ Sqrt[ b[n - 1] a[n]], 2^10]; a[-1] = 2Sqrt[27]; b[-1] = a[-1]/2; f[n_] := Block[{k = 0}, While[ 10^n*((a[k] + b[k])/4 -Pi) > 1, k++]; k]; Array[f, 70]
Formula
Conjecture: There exists a c such that a(n) = floor(n*log(10)/log(4)+c); where c is in the range [0.08554,0.10264]. Critical values to narrow the range are believed to be at a(74), a(133), a(192), a(251), a(310), a(366), a(425), a(484). - A.H.M. Smeets, Jul 23 2018
Comments