This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.
%I A364823 #51 Oct 08 2023 09:24:37 %S A364823 10,17,28,24,39,54,31,50,69,88,38,61,84,107,130,45,72,99,126,153,180, %T A364823 52,83,114,145,176,207,238,59,94,129,164,199,234,269,304,66,105,144, %U A364823 183,222,261,300,339,378,73,116,159,202,245,288,331,374,417,460 %N A364823 Triangle read by rows: T(n,k) = number of possible positions for four connected discs in the game "Connect Four" played on a board with n columns and k rows, 4 <= k <= n. %C A364823 In the game, all these positions can be reached. The most difficult thing is to connect four discs in the top row in the case of n=k. Here are examples for 4 X 4, 5 X 5 and 6 X 6: %C A364823 . b3 b12 b8 b11 . %C A364823 b3 b5 b8 b10 . . a3 a12 b7 a11 . %C A364823 b2 b4 b8 b7 b2 a5 a8 a10 . . b2 b10 a7 a10 . %C A364823 a2 a4 a8 b6 a2 b4 b7 b9 . . a2 a8 b6 b9 . %C A364823 b1 b3 a7 a6 b1 a4 a7 a9 . . b1 a6 b5 a9 . %C A364823 a1 a3 b5 a5 a1 a3 b6 a6 . . a1 b4 a4 a5 . %C A364823 For n >= 7 any position in the top row can be reached by the following procedure. By repeating the following scheme, a tower of any height up to the second highest row can be built by placing discs alternately: %C A364823 b4 b3 a4 a3 %C A364823 a1 a2 b1 b2 %C A364823 You can also build a separate tower where you are completely free with at least three discs. While one player places his four discs in the top row, the other moves to these reserve squares. Therefore, any position of four connected discs in the top row can be realized. Example 7 X 7: %C A364823 . a a a a . . %C A364823 . b b a a . . %C A364823 . a a b b . . %C A364823 . b b a a . . %C A364823 . a a b b . b %C A364823 . b b a a . b %C A364823 . a a b b . b %C A364823 For vertical positions there are many reserve squares in the other columns, for diagonal and horizontal positions other than in the top row you have additional reserve squares above three of the four discs to connect. For n > k you have further columns with more reserve squares. %H A364823 Wikipedia, <a href="https://en.wikipedia.org/wiki/Connect_Four">Connect Four</a>. %F A364823 T(n,k) = 4*k*n - 9*k - 9*n + 18, 4 <= k <= n, comprising k*(n-3) = k*n - 3*k horizontal positions, n*(k-3) = k*n - 3*n vertical positions, and 2*(n-3)*(k-3) = 2*k*n - 6*k - 6*n + 18 diagonal positions. %F A364823 T(n,n) = 4*n^2 - 18*n + 18 = A059193(n-2). %e A364823 The triangle T(n,k) begins: %e A364823 n/k 4 5 6 7 8 9 10 ... %e A364823 4: 10 %e A364823 5: 17 28 %e A364823 6: 24 39 54 %e A364823 7: 31 50 69 88 %e A364823 8: 38 61 84 107 130 %e A364823 9: 45 72 99 126 153 180 %e A364823 10: 52 83 114 145 176 207 238 %e A364823 . %e A364823 . %e A364823 . %p A364823 A364823 := proc(n) local k; for k from 4 to n do return 4*k*n - 9*k - 9*n + 18; end do; end proc; seq(A364823(n), n = 4 .. 100); %Y A364823 Cf. A013582, A090224, A212693, A059193. %K A364823 nonn,tabl,easy %O A364823 4,1 %A A364823 _Felix Huber_, Aug 09 2023