cp's OEIS Frontend

This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.

A370776 The maximum number of alive cells reached in Conway's Game of Life when starting with the first n primes in Ulam's spiral; or -1 if no such maximum exists.

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%I A370776 #20 Apr 13 2024 22:16:43
%S A370776 1,2,3,4,5,6,7,65,56,120,56,28,133,30,160,46,24,24,25,28,30,31,31,32,
%T A370776 32,32,35,74,39,38,38,38,39,40,42,319,319,319,319,319,46,129,93,50,50,
%U A370776 72,72,72,72,72,72,53,53,56,56,851,851,167,167,167,167,391
%N A370776 The maximum number of alive cells reached in Conway's Game of Life when starting with the first n primes in Ulam's spiral; or -1 if no such maximum exists.
%C A370776 The initial alive cells are at coordinates x=A214664(i), y=A214665(i) for i=1..n.
%C A370776 For the first 7 terms of this sequence we have a(n)=n since those initial configurations do not lead to complex enough patterns that increase the number of alive cells beyond the initial number of alive cells.
%C A370776 The definition includes the possibility that a glider gun (or a similar pattern) is created which will result in an unbounded number of alive cells.
%H A370776 Wikipedia, <a href="https://en.wikipedia.org/wiki/Ulam_spiral">Ulam spiral</a>.
%H A370776 Wikipedia, <a href="https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life">Conway's Game of Life</a>.
%e A370776 n=1 to n=4 die out very quickly (within 3 steps). The maximum number of alive cells is simply the number of alive cells in the initial pattern, i.e., n.
%e A370776 n=5 is the first term that leads to somewhat interesting steps in the game of life simulation (although the maximum number of alive cells still does not exceed the initial number 5):
%e A370776   . . . . . | . . . . . | . . . o . | . . . o . | . . . o . | . . . . .
%e A370776   o . o . . | . o o o . | . . o . o | . . o . o | . . . o . | . . . . .
%e A370776   . . o o . | . . o o . | . . o . o | . . . . . | . . . . . | . . . . .
%e A370776   o . . . . | . . . . . | . . . . . | . . . . . | . . . . . | . . . . .
%e A370776 n=8 leads to a maximum number of 65 alive cells and stabilizes after 107 steps. Initial pattern:
%e A370776   o . . . o |
%e A370776   . o . o . |
%e A370776   o . . o o |
%e A370776   . o . . . |
%e A370776 n=15 reaches a maximum of 160 alive cells and is the first pattern that leads to having a glider (escaping in the northeast direction). Besides the glider, the stabilized pattern contains 4 blinkers, 3 blocks, 2 beehives and 1 ship.
%Y A370776 Cf. A214664, A214665.
%Y A370776 Cf. A152389, A126803, A099733, A179412.
%K A370776 nonn
%O A370776 1,2
%A A370776 _Thomas Strohmann_, Mar 01 2024