cp's OEIS Frontend

This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.

A079485 Number of chess games that end in checkmate after exactly n plies.

Original entry on oeis.org

0, 0, 0, 0, 8, 347, 10828, 435767, 9852036, 400191963, 8790619155, 362290010907, 8361091858959, 346742245764219
Offset: 0

Views

Author

N. J. A. Sloane, Jan 17 2003

Keywords

Comments

a(6) was computed in 1897.

Examples

			a(n) = 0 for n < 4 and a(4) = 8, because the earliest checkmate can occur at move 2, e.g., with 1.f3 e5, 2.g4 Qh4#. The 8 = 2*2*2 possibilities counted in a(4) all correspond to essentially the same mate, with (1) the alternative 1.f4, (2) the alternative 1...e6, (3) inversed order of white's moves. - _M. F. Hasler_, Mar 03 2022
		

References

  • H. Simpson, Chess Review, Jan-Feb 1982.

Crossrefs

Extensions

More terms from Richard Bean, Jun 08 2003
a(9) and a(10) from François Labelle, Jan 12 2004
a(11) from François Labelle, Jul 25 2004, who thanks Joost de Heer for providing computer time.
Link to Extremal [Chess] Problems of R. P. Stanley corrected by Johannes W. Meijer, Mar 01 2009
a(12) from François Labelle, Mar 04 2012
a(13) from François Labelle, Aug 15 2017