cp's OEIS Frontend

This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.

A126010 Square array A(g,h) = 1 if combinatorial games g and h have the same value, 0 if they differ, listed antidiagonally in order A(0,0), A(1,0), A(0,1), A(2,0), A(1,1), A(0,2), ...

Original entry on oeis.org

1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0
Offset: 0

Views

Author

Antti Karttunen, Dec 18 2006

Keywords

Comments

Here we use the encoding described in A106486.

Examples

			A(4,5) = A(5,4) = 1 because 5 encodes the game {0,1|}, where, because the option 1 dominates the option 0 on the left side, the zero can be deleted, resulting the game {1|}, the canonical form of the game 2, which is encoded as 4.
		

Crossrefs

Row 0 is the characteristic function of A125991 (shifted one step). A(i, j) = A125999(i, j)*A125999(j, i). A126011 gives the A106486-encodings for the minimal representatives of each equivalence class of finite combinatorial games.