cp's OEIS Frontend

This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.

A087198 Decimal expansion of 1/(2*sqrt(Pi)).

Original entry on oeis.org

2, 8, 2, 0, 9, 4, 7, 9, 1, 7, 7, 3, 8, 7, 8, 1, 4, 3, 4, 7, 4, 0, 3, 9, 7, 2, 5, 7, 8, 0, 3, 8, 6, 2, 9, 2, 9, 2, 2, 0, 2, 5, 3, 1, 4, 6, 6, 4, 4, 9, 9, 4, 2, 8, 4, 2, 2, 0, 4, 2, 8, 6, 0, 8, 5, 5, 3, 2, 1, 2, 3, 4, 2, 2, 0, 7, 4, 6, 7, 0, 7, 2, 4, 3, 3, 7, 1, 8, 3, 0, 1, 0, 1, 0, 5, 3, 6, 8, 1, 7, 2, 1, 5, 1, 4
Offset: 0

Views

Author

Sven Simon, Aug 24 2003

Keywords

Comments

Radius of a sphere with surface area 1.
According to Fouad (2004), to simulate the distance of a sound source under free field conditions, one can multiply "the waveform directly by a gain factor that is the square root of the intensity," which can be computed with the formula D = sqrt(1/(4 * Pi * d^2)) = 1/(3.55 * d), where d is the distance between the sound source and the listener and 3.55 is approximately 10(sqrt(Pi)/5) (A019707) (equation 15 in the chapter), though "in practice we usually drop the constant multiplier" (4 * Pi). If the distance is one unit, then D works out to this number. - Alonso del Arte, Jun 10 2012

Examples

			0.28209479177387814347...
		

References

  • Hesham Fouad, "Spatialization with Stereo Loudspeakers: Understanding Balance, Panning and Distance Attenuation" in Audio Anecdotes II: Tools, Tips, and Techniques for Digital Audio, K. Greenebaum & R. Barzel, eds. Wellesley, Massachusetts: A K Peters (2004): 150 - 153

Crossrefs

Programs

Formula

1/(2 * sqrt(Pi)) = sqrt(1/(4 * Pi)).