cp's OEIS Frontend

This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.

A125991 A106486-encodings of combinatorial games with zero value.

Original entry on oeis.org

0, 8, 16, 24, 64, 72, 80, 88, 128, 136, 144, 152, 192, 200, 208, 216, 512, 520, 528, 536, 576, 584, 592, 600, 640, 648, 656, 664, 704, 712, 720, 728, 2048, 2056, 2064, 2072, 2112, 2120, 2128, 2136, 2176, 2184, 2192, 2200, 2240, 2248, 2256, 2264
Offset: 1

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Author

Antti Karttunen, Dec 18 2006

Keywords

Comments

In these games, the second player can always win.

Examples

			Game 0 is encoded as zero, giving the first term of this sequence. Also 24 belongs into this sequence, as it encodes game {-1|1}, which the second player always wins. Similarly for game {*|*} which has code 2^(1+2*3) + 2^(2*3) = 192, thus 192 is a member of this sequence.
		

Crossrefs

Row 1 of A126000. Intersection of A126001 and A126002. Characteristic function occurs as row 0 of A126010.