cp's OEIS Frontend

This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.

Showing 1-7 of 7 results.

A126000 Table giving A106486-codes for each equivalence class of combinatorial games.

Original entry on oeis.org

0, 8, 1, 16, 17, 2, 24, 65, 10, 3, 64, 81, 130, 11, 4, 72, 513, 138, 19, 5, 6, 80, 529, 514, 27, 20, 7, 9, 88, 577, 522, 515, 21, 14, 25, 12, 128, 593, 642, 523, 68, 15, 73, 13, 18, 136, 2049, 650, 531, 69, 22, 89, 28, 26, 32, 144, 2065, 2050, 539, 84, 23, 521, 29
Offset: 1

Views

Author

Antti Karttunen, Dec 18 2006

Keywords

Comments

See the comments and references on A126011 and on the individual rows.

Examples

			Each row lists the integers that encode the games with the same value as the initial term of the row:
0,8,16,24,64,72,80,88,128,136,144,152,192,200,208,...
1,17,65,81,513,529,577,593,2049,2065,2113,2129,2561,...
2,10,130,138,514,522,642,650,2050,2058,2178,2186,...
3,11,19,27,515,523,531,539,2051,2059,2067,2075,2563,...
4,5,20,21,68,69,84,85,4100,4101,4116,4117,4164,4165,...
6,7,14,15,22,23,30,31,70,71,78,79,86,87,94,95,518,...
9,25,73,89,521,537,585,601,2057,2073,2121,2137,2569,...
12,13,28,29,76,77,92,93,524,525,540,541,588,589,604,...
18,26,146,154,530,538,658,666,2066,2074,2194,2202,...
32,34,40,42,160,162,168,170,544,546,552,554,672,674,...
33,35,41,43,49,51,57,59,161,163,169,171,177,179,185,...
36,37,38,39,44,45,46,47,52,53,54,55,60,61,62,63,100,...
48,50,56,58,176,178,184,186,560,562,568,570,688,690,...
66,74,82,90,194,202,210,218,578,586,594,602,706,714,...
		

Crossrefs

Column 1: A126011. Row 1: A125991, row 2: A125992, row 3: A125993, row 4: A125994, row 5: A125995, row 6: A125996, row 7: A125997, row 8: A125998.

A126001 A106486-encodings of nonnegative combinatorial games, i.e., games whose value is >= 0.

Original entry on oeis.org

0, 1, 4, 5, 8, 9, 12, 13, 16, 17, 20, 21, 24, 25, 28, 29, 64, 65, 68, 69, 72, 73, 76, 77, 80, 81, 84, 85, 88, 89, 92, 93, 128, 129, 132, 133, 136, 137, 140, 141, 144, 145, 148, 149, 152, 153, 156, 157, 192, 193, 196, 197, 200, 201, 204, 205, 208, 209, 212, 213, 216
Offset: 1

Views

Author

Antti Karttunen, Dec 18 2006

Keywords

Comments

In these games, the left can always win if he is to play second.

Crossrefs

Characteristic function (A320006) occurs as row 0 of A125999.

Programs

  • PARI
    A320006(n) = if(!n,1,my(m=(n>>1), r=0); while(m>0, if((m%2)&&!A320007(r),return(0)); m >>= 2; r++); (1));
    A320007(n) = if(!n,0,my(m=n, s=0); while(m>0, if((m%2)&&A320006(s),return(1)); m >>= 2; s++); (0));
    k=0; n=0; while(k<16386, if(A320006(n), k++; write("b126001.txt", k, " ", n)); n++);

A126002 A106486-encodings of combinatorial games whose value is <= 0.

Original entry on oeis.org

0, 2, 8, 10, 16, 18, 24, 26, 32, 34, 40, 42, 48, 50, 56, 58, 64, 66, 72, 74, 80, 82, 88, 90, 96, 98, 104, 106, 112, 114, 120, 122, 128, 130, 136, 138, 144, 146, 152, 154, 160, 162, 168, 170, 176, 178, 184, 186, 192, 194, 200, 202, 208, 210, 216, 218, 224, 226, 232, 234, 240, 242, 248, 250, 512, 514
Offset: 1

Views

Author

Antti Karttunen, Dec 18 2006

Keywords

Comments

In these games, the right can always win if he is to play second.

Crossrefs

Characteristic function occurs as column 0 of A125999. Differs from A047467 (a(65)=512, not 256) and also from A079599, as the term 18446744073709551616 (= 2^64) is a member of this sequence but not of A079599. Cf. A125991, A126003-A126005.

A126003 A106486-encodings of combinatorial games whose value is incomparable with zero game, i.e., fuzzy games.

Original entry on oeis.org

3, 6, 7, 11, 14, 15, 19, 22, 23, 27, 30, 31, 33, 35, 36, 37, 38, 39, 41, 43, 44, 45, 46, 47, 49, 51, 52, 53, 54, 55, 57, 59, 60, 61, 62, 63, 67, 70, 71, 75, 78, 79, 83, 86, 87, 91, 94, 95, 97, 99, 100, 101, 102, 103, 105, 107, 108, 109, 110, 111, 113, 115, 116, 117, 118
Offset: 1

Views

Author

Antti Karttunen, Dec 18 2006

Keywords

Comments

In these games, the first player can always win.

Crossrefs

Intersection of the complements of A126001 and A126002, or equally, complement of the union of A126001 and A126002. Differs from A047556. Cf. A125991, A125994, A126004-A126005.

A126010 Square array A(g,h) = 1 if combinatorial games g and h have the same value, 0 if they differ, listed antidiagonally in order A(0,0), A(1,0), A(0,1), A(2,0), A(1,1), A(0,2), ...

Original entry on oeis.org

1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0
Offset: 0

Views

Author

Antti Karttunen, Dec 18 2006

Keywords

Comments

Here we use the encoding described in A106486.

Examples

			A(4,5) = A(5,4) = 1 because 5 encodes the game {0,1|}, where, because the option 1 dominates the option 0 on the left side, the zero can be deleted, resulting the game {1|}, the canonical form of the game 2, which is encoded as 4.
		

Crossrefs

Row 0 is the characteristic function of A125991 (shifted one step). A(i, j) = A125999(i, j)*A125999(j, i). A126011 gives the A106486-encodings for the minimal representatives of each equivalence class of finite combinatorial games.

A126005 A106486-encodings of combinatorial games whose value is less than zero.

Original entry on oeis.org

2, 10, 18, 26, 32, 34, 40, 42, 48, 50, 56, 58, 66, 74, 82, 90, 96, 98, 104, 106, 112, 114, 120, 122, 130, 138, 146, 154, 160, 162, 168, 170, 176, 178, 184, 186, 194, 202, 210, 218, 224, 226, 232, 234, 240, 242, 248, 250, 514, 522, 530, 538, 544, 546, 552, 554
Offset: 1

Views

Author

Antti Karttunen, Dec 18 2006

Keywords

Comments

In these games, the right can always win.

Crossrefs

Intersection of complement of A126001 and A126002. Cf. A125991, A126001-A126003.

A126004 A106486-encodings of combinatorial games whose value is greater than zero.

Original entry on oeis.org

1, 4, 5, 9, 12, 13, 17, 20, 21, 25, 28, 29, 65, 68, 69, 73, 76, 77, 81, 84, 85, 89, 92, 93, 129, 132, 133, 137, 140, 141, 145, 148, 149, 153, 156, 157, 193, 196, 197, 201, 204, 205, 209, 212, 213, 217, 220, 221, 256, 257, 260, 261, 264, 265, 268, 269, 272, 273
Offset: 1

Views

Author

Antti Karttunen, Dec 18 2006

Keywords

Comments

In these games, the left can always win.

Crossrefs

Intersection of complement of A126002 and A126001. Cf. A125991, A126001-A126003.
Showing 1-7 of 7 results.