cp's OEIS Frontend

This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.

Showing 1-3 of 3 results.

A180141 Eight rooks and one berserker on a 3 X 3 chessboard. G.f.: (1 + x - 2*x^2)/(1 - 3*x - 6*x^2).

Original entry on oeis.org

1, 4, 16, 72, 312, 1368, 5976, 26136, 114264, 499608, 2184408, 9550872, 41759064, 182582424, 798301656, 3490399512, 15261008472, 66725422488, 291742318296, 1275579489816, 5577192379224, 24385054076568, 106618316505048
Offset: 0

Views

Author

Johannes W. Meijer, Aug 13 2010

Keywords

Comments

The a(n) represent the number of n-move routes of a fairy chess piece starting in a given corner square (m = 1, 3, 7 or 9) on a 3 X 3 chessboard. This fairy chess piece behaves like a rook on the eight side and corner squares but on the central square the rook goes berserk and turns into a berserker, see A180140.
On a 3 X 3 chessboard there are 2^9 = 512 ways to go berserk on the central square (we assume here that a berserker might behave like a rook). The berserker is represented by the A[5] vector in the fifth row of the adjacency matrix A, see the Maple program. For the corner squares the 512 berserkers lead to 42 berserker sequences, see the cross-references for some examples.
The sequence above corresponds to just one A[5] vectors with decimal value 495. This vector leads for the side squares to 4*A154964 (for n >= 1 with a(0) = 1) and for the central square to 2*A180141 (for n >= 1 with a(0)=1).
This sequence belongs to a family of sequences with g.f. (1 + x + k*x^2)/(1 - 3*x + (k-4)*x^2), see A123620.

Crossrefs

Cf. A180140 (side squares) and A180147 (central square).
Cf. Berserker sequences corner squares [numerical value A[5]]: 4*A055099 [0, with leading 1 added], A180143 [16], 4*A001353 [17, n>=1 and a(0)=1], A123620 [3], 2*A018916 [19, with leading 1 added], A000302 [15], 4*A179606 [111, with leading 1 added], A089979 [343], 4*A001076 [95, n>=1 and a(0)=1], A180145 [191], A180141 [495, this sequence], 4*A090017 [383, n>=1 and a(0)=1].

Programs

  • Maple
    with(LinearAlgebra): nmax:=22; m:=1; A[5]:= [1,1,1,1,0,1,1,1,1]: A:= Matrix([[0,1,1,1,0,0,1,0,0], [1,0,1,0,1,0,0,1,0], [1,1,0,0,0,1,0,0,1], [1,0,0,0,1,1,1,0,0], A[5], [0,0,1,1,1,0,0,0,1], [1,0,0,1,0,0,0,1,1], [0,1,0,0,1,0,1,0,1], [0,0,1,0,0,1,1,1,0]]): for n from 0 to nmax do B(n):=A^n: a(n):= add(B(n)[m,k],k=1..9): od: seq(a(n), n=0..nmax);
  • Mathematica
    LinearRecurrence[{3, 6}, {1, 4, 16}, 23] (* Jean-François Alcover, Jan 18 2025 *)

Formula

G.f.: (1 + x - 2*x^2)/(1 - 3*x - 6*x^2).
a(n) = 4*a(n-1) - 2*a(n-3) with a(0)=2, a(1)=8 and a(2)=31.
a(n) = 3*a(n-1) + 6*a(n-2) for n >= 3 with a(0)=1, a(1)=4 and a(2)=16.
a(n) = (6+2*A)*A^(-n-1)/33 + (6+2*B)*B^(-n-1)/33 with A=(-3-sqrt(33))/12 and B=(-3+sqrt(33))/12 for n >= 1 with a(0)=1.

A180147 Eight rooks and one berserker on a 3 X 3 chessboard. G.f.: (1 + 3*x)/(1 - 4*x - 3*x^2 + 6*x^3).

Original entry on oeis.org

1, 7, 31, 139, 607, 2659, 11623, 50827, 222223, 971635, 4248247, 18574555, 81213151, 355086787, 1552539271, 6788138539, 29679651247, 129767784979, 567381262423, 2480750497147, 10846539065983, 47424120180835
Offset: 0

Views

Author

Johannes W. Meijer, Aug 13 2010

Keywords

Comments

The a(n) represent the number of n-move routes of a fairy chess piece starting in the central square (m = 5) on a 3 X 3 chessboard. This fairy chess piece behaves like a rook on the eight side and corner squares but on the central square the rook goes berserk and turns into a berserker, see A180140.
On a 3 X 3 chessboard there are 2^9 = 512 ways to go berserk on the central square (we assume here that a berserker might behave like a rook). The berserker is represented by the A[5] vector in the fifth row of the adjacency matrix A, see the Maple program. For the central squares the 512 berserkers lead to 42 berserker sequences, see the cross-references for some examples.
The sequence above corresponds to six A[5] vectors with decimal values between 191 and 506. These vectors lead for the corner squares to A180145 and for the side squares to A180146.

Crossrefs

Cf. A180141 (corner squares), A180140 (side squares), A180147 (central square).
Cf. Berserker sequences central square [numerical values A[5]]: A000007 [0], A000012 [16], 2*A001835 [17, n>=1 and a(0)=1], A155116 [3], A077829 [7], A000302 [15], 6*A179606 [111, with leading 1 added], 2*A033887 [95, n>=1 and a(0)=1], A180147 [191, this sequence], 2*A180141 [495, n>=1 and a(0)=1], 4*A107979 [383, with leading 1 added].

Programs

  • Maple
    with(LinearAlgebra): nmax:=22; m:=5; A[5]:=[0,1,0,1,1,1,1,1,1]: A:= Matrix([[0,1,1,1,0,0,1,0,0], [1,0,1,0,1,0,0,1,0], [1,1,0,0,0,1,0,0,1], [1,0,0,0,1,1,1,0,0], A[5], [0,0,1,1,1,0,0,0,1], [1,0,0,1,0,0,0,1,1], [0,1,0,0,1,0,1,0,1], [0,0,1,0,0,1,1,1,0]]): for n from 0 to nmax do B(n):=A^n: a(n):= add(B(n)[m,k],k=1..9): od: seq(a(n), n=0..nmax);
  • Mathematica
    CoefficientList[Series[(1+3x)/(1-4x-3x^2+6x^3),{x,0,40}],x] (* or *) LinearRecurrence[{4,3,-6},{1,7,31},40] (* Harvey P. Dale, Oct 10 2011 *)

Formula

G.f.: (1+3*x)/(1 - 4*x - 3*x^2 + 6*x^3).
a(n) = 4*a(n-1) + 3*a(n-2) - 6*a(n-3) with a(0)=1, a(1)=7 and a(2)=31.
a(n) = -1/2 + (7+6*A)*A^(-n-1)/22 + (7+6*B)*B^(-n-1)/22 with A=(-3+sqrt(33))/12 and B=(-3-sqrt(33))/12.
a(n) = A180146(n) + 3*A180146(n-1) with A180146(-1) = 0.

A180146 Eight rooks and one berserker on a 3 X 3 chessboard. G.f.: 1/(1 - 4*x - 3*x^2 + 6*x^3).

Original entry on oeis.org

1, 4, 19, 82, 361, 1576, 6895, 30142, 131797, 576244, 2519515, 11016010, 48165121, 210591424, 920764999, 4025843542, 17602120621, 76961423116, 336496993075, 1471259517922, 6432760512217, 28125838644184, 122974079005855
Offset: 0

Views

Author

Johannes W. Meijer, Aug 13 2010

Keywords

Comments

The a(n) represent the number of n-move routes of a fairy chess piece starting in a given side square (m = 2, 4, 6 or 8) on a 3 X 3 chessboard. This fairy chess piece behaves like a rook on the eight side and corner squares but on the central square the rook goes berserk and turns into a berserker, see A180140.
The sequence above corresponds to 6 A[5] vectors with decimal values between 191 and 506. These vectors lead for the corner squares to A180145 and for the central square to A180147.

Crossrefs

Cf. A180141 (corner squares), A180140 (side squares), A180147 (central square).

Programs

  • Maple
    with(LinearAlgebra): nmax:=22; m:=2; A[5]:=[0,1,0,1,1,1,1,1,1]: A:= Matrix([[0,1,1,1,0,0,1,0,0], [1,0,1,0,1,0,0,1,0], [1,1,0,0,0,1,0,0,1], [1,0,0,0,1,1,1,0,0], A[5], [0,0,1,1,1,0,0,0,1], [1,0,0,1,0,0,0,1,1], [0,1,0,0,1,0,1,0,1], [0,0,1,0,0,1,1,1,0]]): for n from 0 to nmax do B(n):=A^n: a(n):= add(B(n)[m,k],k=1..9): od: seq(a(n), n=0..nmax);
  • Mathematica
    Join[{a=1,b=4},Table[c=3*b+6*a+1;a=b;b=c,{n,60}]] (* Vladimir Joseph Stephan Orlovsky, Jan 18 2011 *)

Formula

G.f.: 1/(1 - 4*x - 3*x^2 + 6*x^3).
a(n) = 4*a(n-1) + 3*a(n-2) - 6*a(n-3) with a(-2)=0, a(-1)=0, a(0)=1, a(1)=4 and a(2)=19.
a(n) = (-1/8) + (13+30*A)*A^(-n-1)/88 + (13+30*B)*B^(-n-1)/88 with A=(-3+sqrt(33))/12 and B=(-3-sqrt(33))/12.
Showing 1-3 of 3 results.