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This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.

A308884 Follow along the squares in the square spiral (as in A274641); in each square write the smallest nonnegative number that a knight placed at that square cannot see.

Original entry on oeis.org

0, 0, 0, 0, 1, 1, 1, 2, 2, 1, 1, 1, 1, 2, 2, 1, 2, 3, 3, 2, 0, 1, 3, 2, 1, 0, 3, 3, 3, 2, 0, 1, 3, 3, 1, 0, 0, 0, 3, 3, 0, 0, 0, 2, 1, 3, 3, 0, 0, 0, 2, 2, 3, 2, 0, 0, 0, 2, 1, 3, 3, 1, 2, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 2, 2, 1, 3, 2, 1, 0, 1, 1, 1, 2, 1, 1, 1, 1, 0, 1, 1, 2, 2, 1
Offset: 0

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Author

N. J. A. Sloane, Jul 01 2019

Keywords

Comments

Similar to A274641, except that here we consider the mex of squares that are a knight's moves rather than queen's moves.
Since there are at most 4 earlier cells in the spiral at a knight's move from any square, a(n) <= 4.

Examples

			A knight at square 0 cannot see any numbers, so a(0)=0. Similarly a(1)=a(2)=a(3)=0.
A knight at square 4 in the spiral can see the 0 in square 1 (because square 1 is a knight's move from square 4), so a(4) = 1. Similarly a(5)=a(6)=1.
A knight at square 7 can see a(2)=0 and a(4)=1, so a(7) = mex{0,1} = 2.
And so on. See the illustration for the start of the spiral.
		

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