cp's OEIS Frontend

This is a front-end for the Online Encyclopedia of Integer Sequences, made by Christian Perfect. The idea is to provide OEIS entries in non-ancient HTML, and then to think about how they're presented visually. The source code is on GitHub.

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A126000 Table giving A106486-codes for each equivalence class of combinatorial games.

Original entry on oeis.org

0, 8, 1, 16, 17, 2, 24, 65, 10, 3, 64, 81, 130, 11, 4, 72, 513, 138, 19, 5, 6, 80, 529, 514, 27, 20, 7, 9, 88, 577, 522, 515, 21, 14, 25, 12, 128, 593, 642, 523, 68, 15, 73, 13, 18, 136, 2049, 650, 531, 69, 22, 89, 28, 26, 32, 144, 2065, 2050, 539, 84, 23, 521, 29
Offset: 1

Views

Author

Antti Karttunen, Dec 18 2006

Keywords

Comments

See the comments and references on A126011 and on the individual rows.

Examples

			Each row lists the integers that encode the games with the same value as the initial term of the row:
0,8,16,24,64,72,80,88,128,136,144,152,192,200,208,...
1,17,65,81,513,529,577,593,2049,2065,2113,2129,2561,...
2,10,130,138,514,522,642,650,2050,2058,2178,2186,...
3,11,19,27,515,523,531,539,2051,2059,2067,2075,2563,...
4,5,20,21,68,69,84,85,4100,4101,4116,4117,4164,4165,...
6,7,14,15,22,23,30,31,70,71,78,79,86,87,94,95,518,...
9,25,73,89,521,537,585,601,2057,2073,2121,2137,2569,...
12,13,28,29,76,77,92,93,524,525,540,541,588,589,604,...
18,26,146,154,530,538,658,666,2066,2074,2194,2202,...
32,34,40,42,160,162,168,170,544,546,552,554,672,674,...
33,35,41,43,49,51,57,59,161,163,169,171,177,179,185,...
36,37,38,39,44,45,46,47,52,53,54,55,60,61,62,63,100,...
48,50,56,58,176,178,184,186,560,562,568,570,688,690,...
66,74,82,90,194,202,210,218,578,586,594,602,706,714,...
		

Crossrefs

Column 1: A126011. Row 1: A125991, row 2: A125992, row 3: A125993, row 4: A125994, row 5: A125995, row 6: A125996, row 7: A125997, row 8: A125998.

A126003 A106486-encodings of combinatorial games whose value is incomparable with zero game, i.e., fuzzy games.

Original entry on oeis.org

3, 6, 7, 11, 14, 15, 19, 22, 23, 27, 30, 31, 33, 35, 36, 37, 38, 39, 41, 43, 44, 45, 46, 47, 49, 51, 52, 53, 54, 55, 57, 59, 60, 61, 62, 63, 67, 70, 71, 75, 78, 79, 83, 86, 87, 91, 94, 95, 97, 99, 100, 101, 102, 103, 105, 107, 108, 109, 110, 111, 113, 115, 116, 117, 118
Offset: 1

Views

Author

Antti Karttunen, Dec 18 2006

Keywords

Comments

In these games, the first player can always win.

Crossrefs

Intersection of the complements of A126001 and A126002, or equally, complement of the union of A126001 and A126002. Differs from A047556. Cf. A125991, A125994, A126004-A126005.
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